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WhiteEdit

Magic the gathering-card back
Purelace W (1)
Instant
Choose one - Target spell or permanent becomes white (This effect doesn't end at end of turn.); or Any number of target permanents become white until end of turn.
Buyback W (You may pay W in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Shieldmates Blessing
Shieldmate's Blessing W (1)
Instant
Prevent the next 5 damage that would be dealt to target creature or player this turn.
“Even land dwellers may call for Emeria’s grace in times of need.”
—Emeria’s Creed

Healing Salve
Healing Salve W (1)
Instant
Choose one — Target player gains 4 life; or prevent the next 4 damage that would be dealt to target creature or player this turn.

Magic the gathering-card back
Wojek Siren W (1)
Instant
Radiance — Target creature and each other creature that shares a color with it get +1/+2 until end of turn.

Iron Will
Iron Will W (1)
Instant
Target creature gets +0/+6 until end of turn.

Heal
Heal W (1)
Instant
Prevent the next 3 damage that would be dealt to target creature or player this turn.
Buyback W (You may pay W in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Magic the gathering-card back
Warning W (1)
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Cycling W (W, Discard this card: Draw a card.)

Magic the gathering-card back
Death Ward W (1)
Instant
Regenerate target creature. You lose 1 life.

Strip Bare
Strip Bare W (1)
Instant
Destroy all Auras and Equipment attached to target creature.
“All glamers lifted, all lies revealed, all flesh exposed.”
—Awylla, elvish safewright

Magic the gathering-card back
Pay No Heed W (1)
Instant
Prevent all damage a source of your choice would deal this turn. You gain 1 life.

Magic the gathering-card back
Moment of Silence W (1)
Instant
Target player skips his or her next combat phase this turn.

Magic the gathering-card back
Scent of Jasmine W (1)
Instant
Reveal any number of white cards in your hand. You gain 2 life plus 2 life for each card revealed this way.

Magic the gathering-card back
Blaze of Glory W (1)
Instant
Target creature can block any number of creatures this turn. It must block each attacking creature this turn if able.

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Smite W (1)
Instant
Destroy target blocked creature. You lose 1 life.

Awe Strike
Awe Strike W (1)
Instant
The next time target attacking creature would deal damage to you this turn, prevent that damage. You gain 2 life.

Demystify
Demystify W (1)
Instant
Destroy target enchantment. You lose 1 life.
“Illusion is a crutch for those with no grounding in reality.”
—Cho-Manno

Hallow
Hallow W (1)
Instant
Prevent all damage target spell would deal this turn. You gain 2 life.
“Bend with the storm, then reply in kind.”
Valor Made Real
Valor Made Real W (1)
Instant
Target creature can block any number of creatures this turn. Any opponent may choose to untap his/her attacking creatures and prevent damage dealt to and by it.

Righteousness
Righteousness W (1)
Instant
Target blocking creature gets +6/+6 until end of turn.
Sometimes the greatest strength is the strength of conviction.
Holy Day
Holy Day W (1)
Instant
Prevent all combat damage, by creatures with power 5 or less, that would be dealt this turn.
“Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You’ll need it tomorrow.”
—Karrim, Samite healer

Condemn
Condemn W (1)
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its power plus 3.
“No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now”
—Alovnek, Boros guildmage

Silence
Silence W (1)
Instant
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) Your opponents gain 4 life.
“All the wizardry in the world has to pass through one small and easily sealed door.”
—Ajani Goldmane

Harms Way
Harm's Way W (1)
Instant
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target player instead.
Even when fate is already written, there’s always time to change the names.

BlueEdit

Magic the gathering-card back
Chaoslace U (1)
Instant
Choose one - Target spell or permanent becomes blue (This effect doesn't end at end of turn.); or Any number of target permanents become blue until end of turn.
Buyback U (You may pay U in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Magic the gathering-card back
Infiltrate U (1)
Instant
Target creature is unblockable this turn.

Magic the gathering-card back
Enshroudment U (1)
Instant
Choose one - Target creature has Shroud until end of turn; or Target creature has Shadow until end of turn.


BlackEdit

Magic the gathering-card back
Deathlace B (1)
Instant
Choose one - Target spell or permanent becomes black (This effect doesn't end at end of turn.); or Any number of target permanents become black until end of turn.
Buyback B (You may pay B in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Magic the gathering-card back
Scare Tactics B (1)
Instant
Creatures you control get +2/+0 until end of turn. You lose 2 life.

Magic the gathering-card back
Marsh Gas B (1)
Instant
All creatures get -2/-0 until end of turn.

Magic the gathering-card back
Shadowfeed B (1)
Instant
Exile target card from a graveyard. You gain 2 life.

Magic the gathering-card back
Fatal Blow B (1)
Instant
Destroy target creature that was dealt at least 2 damage this turn. It can't be regenerated.

Magic the gathering-card back
Vendetta B (1)
Instant
Destroy target nonblack creature. It can't be regenerated. You lose 2 life, plus life equal to that creature's toughness.

Magic the gathering-card back
Disfigure B (1)
Instant
Target creature gets -2/-2 until end of turn.



RedEdit

Magic the gathering-card back
Chaoslace R (1)
Instant
Choose one - Target spell or permanent becomes red (This effect doesn't end at end of turn.); or Any number of target permanents become red until end of turn.
Buyback R (You may pay R in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Magic the gathering-card back
Shock R (1)
Instant
This deals 2 damage to target creature.

Magic the gathering-card back
Shower of Sparks R (1)
Instant
This deals 1 damage to target creature and 1 damage to target player.


GreenEdit

Magic the gathering-card back
Lifelace G (1)
Instant
Choose one - Target spell or permanent becomes green (This effect doesn't end at end of turn.); or Any number of target permanents become green until end of turn.
Buyback G (You may pay G in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Magic the gathering-card back
Crossbow Ambush G (1)
Instant
Creatures you control gain Reach until end of turn. (They can block creatures with flying.)

Magic the gathering-card back
Sprout G (1)
Instant
Put a 1/1 green Saproling creature token onto the battlefield.

Magic the gathering-card back
Shrink G (1)
Instant
Target creature gets -5/-0 until end of turn.

Magic the gathering-card back
Magnify G (1)
Instant
Choose a creature you control. All other creatures you control get +1/+1 until end of turn.

Magic the gathering-card back
Giant Growth G (1)
Instant
Target creature gets +3/+2 until end of turn.

Magic the gathering-card back
Scent of Ivy G (1)
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way minus 1.

Magic the gathering-card back
Run Wild G (1)
Instant
Until end of turn, target creature gains trample and "G: Regenerate this creature."

Magic the gathering-card back
Primal Bellow G (1)
Instant
Target creature gets +1/+1 until end of turn for each Forest you control beyond the first.

Magic the gathering-card back
Oxidize G (1)
Instant
Destroy target artifact. You lose 2 life.

Magic the gathering-card back
Vitalize G (1)
Instant
Untap all creatures you control.

Magic the gathering-card back
Might of Old Krosa G (1)
Instant
Target creature gets +1/+3 until end of turn. If you cast this spell during your main phase, that creature gets +4/+2 until end of turn instead.

Magic the gathering-card back
Rust G (1)
Instant
Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
Cycling G (G, Discard this card: Draw a card.)

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