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Mana Swiftener
Mana Swiftener 1 (1)
Artifact
Activated abilities that would cost you exactly 2 or 3 instead cost 1. (This doesn't apply to colored mana.)

Nexus Portal
Nexus Portal 1 (1)
Artifact
Whenever a land enters the field, add 2 to its owner's mana pool.

Door to Rifts
Door to Rifts 1 (1)
Artifact
T: All creatures lose Indestructible until end of turn.

Bazaar Booth
Bazaar Booth 1 (1)
Artifact
2,T: Target player gains control of target permanent you control. That player must tap for the mana cost of the permanent. Add mana tapped for in this way to your mana pool. Use this ability only as a sorcery.

Reality Destabilizer
Reality Destabilizer 1 (1)
Artifact
0: Exile all creatures, then return those creatures to play.

Antiphaser
Antiphaser 1 (1)
Artifact
1: Choose one: Target phased-out creature phases in; or Target creature phases out.

Enervator
Enervator 1 (1)
Artifact
Q: Tap target permanent.

Treaty of Ages
Treaty of Ages 1 (1)
Artifact
1,T: Target opponent gains 6 life.
1,Q: You gain 4 life.

Mox Temple
Mox Temple 1 (1)
Artifact
0: Destroy target land. Put an artifact token with the same rules text as that land, onto the field under the land's owner's control. (This includes the mana abilities of basic lands.)

Vanity Chalice
Vanity Chalice 2 (2)
Artifact
T: If you have more cards in your hand than target opponent, you gain 1 life. Repeat this process for each card type in play, the creature with the most power, and the creature with the most toughness. (The card types are land, artifact, creature, sorcery, instant, enchantment, and planeswalker.)

Malus Maleficarum
Malus Maleficarum 2 (2)
Legendary Artifact
Whenever a player plays a spell, that player loses 3 life.

Power Transformer
Power Transformer 2 (2)
Artifact
1: Put a charge counter on target artifact.

Heart of the Hedrons
Heart of the Hedrons 3 (3)
Artifact
Whenever a triggered ability triggers, add 1 to your mana pool.

Verity Pool
Verity Pool 3 (3)
Artifact
Players play with their hands revealed and the top cards of their libraries revealed.
Cards can't be put into play face-down. Face-down cards are put into their owners' hands.
2: Look at the top seven cards of target player's library.

Phages Toxin
Phage's Toxin 3 (3)
Artifact
T: All creatures lose Protection until end of turn.

Darksteel Resonator
Darksteel Resonator 3 (3)
Artifact
Indestructible
2: Say the name of a card. If the name is that of a nonbasic land, tap this. Imprint that name on this.
Whenever target opponent reveals cards in his/her hand, that player discards all cards with a name imprinted on this.

Energy Converter
Energy Converter 3 (3)
Artifact
1: Change the type, of any number of the same kind of one type of counter on target permanent, into another type of counter.

Knowledge Dispenser
Knowledge Dispenser 3 (3)
Artifact
T, Sacrifice this: You and target opponent each draws and discards cards until you each have the number of cards the other had before this ability resolved.

Quicksilver Coat
Quicksilver Coat 3 (3)
Artifact
2,T: Target creature becomes a copy of another target creature until end of turn.
3,Q: Target creature becomes a copy of another target creature.

Thran Voltex
Thran Voltex 3 (3)
Artifact
2,T: Choose one: Remove all counters from target permanent; or Move all counters from one target permanent to another target permanent.

Soul Captor
Soul Captor 4 (4)
Artifact - Equipment
Whenever equipped creature deals combat damage to a creature, exile opposing creature.
2: Put a creature exiled by this into play under your control.
Equip 3.

Infinity Distaff
Infinity Distaff 4 (4)
Artifact
2,T: Activated abilities of permanents you control that cost 1 after all other static effects are applied cost 0 until end of turn. (This doesn't apply to colored mana.)

Mana Equalizer
Mana Equalizer 4 (4)
Artifact
T: Each player taps all lands for mana, then each player empties out his or her mana pool until each has mana equal to the player with the least mana.

Decompositor
Decompositor 4 (4)
Artifact
2: Exile target card in a graveyard. Put a 1/1 colorless Decomposed artifact creature token into play under your control.
4,T: Double the number of Decomposed on the field.

Deaths Watchful Eye
Death's Watchful Eye 4 (4)
Artifact
5,T, Sacrifice this: Target player becomes a creature with power 0 and toughness equal to his or her life total, until end of turn. Damage dealt to the player while in this state reduces his or her life total by that much at end of turn.

Quicksilver Shield
Quicksilver Shield 4 (4)
Artifact
T: This turn, damage that would be dealt to you is instead dealt among creatures you control of your choice. This turn, damage that would be dealt to creatures you control is instead dealt to you.

Book of Doom
Book of Doom 4 (4)
Artifact
4,T, Sacrifice this: All players lose the game.
No matter how many victories one wins, one inevitably loses the war.
Feedback Cannon
Feedback Cannon 4 (4)
Artifact
Whenever a triggered ability, of a permanent that an opponent controls that doesn't result in damage, triggers, that player takes 2 damage.

Charter of the United Countries
Charter of the United Countries 4 (4)
Artifact
On your end step, put a doom counter on this if none of your permanents have taken damage or been destroyed this turn.
When this has eight doom counters, you win the game.

Power Replicator
Power Replicator 4 (4)
Artifact
2,T: Double the number of counters on target permanent.

Idol of the Anti-Gaea
Idol of the Anti-Gaea 4 (4)
Artifact
1: Destroy target land you control and target land.

Minion Spawning Chamber
Minion Spawning Chamber 4 (4)
Artifact
Whenever a creature token enters the battlefield under your control, you may pay 2. If you do, put a token that's a copy of that creature onto the battlefield.

Font of Auroras
Font of Auroras 4 (4)
Artifact
3,T: Destroy target nonbasic land.
3,Q: Destroy all basic lands.

Thran Rewelding Machine
Thran Rewelding Machine 4 (4)
Artifact
Equip costs of equipment you control are 0.

Grand Exchange
Grand Exchange 5 (5)
Artifact
3,T: You and target player trade control over one permanent each of you control. You choose which permanents these will be.

Magic Disruptor
Magic Disruptor 5 (5)
Artifact
1,T, Discard a card: Counter target spell.

Cursed Amulet
Cursed Amulet 4 (5)
Artifact
1,T: You can't cast spells this turn. Any player may activate this ability.

Gaeas Covenant
Gaea's Covenant 5 (5)
Legendary Artifact
On your upkeep, sacrifice this unless you choose to pay 5 and pay 5 life. If you do, put a token that's a copy of every creature you control into play under your control. When this is sent to the graveyard, all creature tokens put into play by this are put into the graveyard.
The price of progeny is life itself.
Tyrants Scepter
Tyrant's Scepter 5 (5)
Artifact
1,T: Destroy target permanent you control.
1,Q: Destroy target permanent.

Rod of Destruction
Rod of Destruction 6 (6)
Artifact
3,T: Destroy all creatures.

Chronus
Chronus 6 (6)
Legendary Artifact
When this enters the field, Imprint players' life totals and permanents in the field, exile, and graveyards onto this.
6,T: Imprint players' life totals and permanents in the field, exile, and graveyards onto this.
6,T: Restore the game to the last Imprinted players' life totals and permanents in the field, exile, and graveyards.

Planar Inverter
Planar Inverter 6 (6)
Artifact
T, Sacrifice this: Swap permanents and life totals with those of opposing player.

Spellwrought Tower
Spellwrought Tower 6 (6)
Artifact
T: Reveal the top card of your library. You may choose to put it into play. If you don't, put it at the bottom of your library.

Reality Shredder
Reality Shredder 6 (6)
Artifact
Whenever a permanent becomes untapped, its controller takes 1 damage.
4,T: Untap all tapped permanents under target opponent's control.

Chaoscrafter
Chaoscrafter 6 (6)
Artifact
Players can only cast spells during opponents' turns.

Yawgmoths Reflector
Yawgmoth's Reflector 6 (6)
Artifact
When this enters the field, choose an opponent.
Whenever you would lose life, chosen opponent loses life instead.
Whenever chosen opponent would lose life, you lose life instead.

Book of Revelations
Book of Revelations 7 (7)
Artifact
Players may play cards from their library and may look through their library at any time.

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