Magic: The Gathering fan fiction wiki
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Planeshifter
Planeshifter 1 (1)
Artifact
1,T: Exile target permanent in a graveyard; or Put target exiled permanent in its owner's graveyard.
1,Q: For the rest of this turn, treat graveyards as exile and exile as graveyards.

Wayfarers Totem
Wayfarer's Totem 2 (2)
Artifact
1: Until end of turn, you may play cards from exile.

Chaos Quartz
Chaos Quartz 2 (2)
Artifact
T, Sacrifice this: You and target player reveal each other's hands and may only play cards out of each other's hands until end of turn.

Mindsifter
Mindsifter 3 (3)
Artifact
Whenever you search your deck, you may put a permanent with mana cost 3 or less into play.

Worldstone Shard
Worldstone Shard 3 (3)
Artifact
T: Until end of turn, whenever a permanent would be put into a graveyard, return it to the field. Exile this.

Chaos Runestone
Chaos Runestone 4 (4)
Artifact
3,T: Target player may only play cards out of your hand until end of turn.

Mindchurner
Mindchurner 5 (5)
Artifact
T, Sacrifice this: Two target players swap their hands. (The swapped cards, upon discard, go to their owners' graveyards.)

Portus
Portus 6 (6)
Artifact
5,T: Move target permanent on the field, in a graveyard or in exile to your choice of field, graveyard, or exile.
5,Q: For the rest of this turn, treat the field, a graveyard, or exile as your choice of field, graveyard, or exile for effects that involve these distinctions.

Wayfarers Planeshift
Wayfarer's Planeshift 7 (7)
Artifact
Players may only play cards from exile.
2: Put a creature token from exile onto the field.

Worldstone
Worldstone 9 (9)
Artifact
Whenever a permanent would be put into a graveyard, return it to the field.
If this would be removed from the field, return it to the field.

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