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Runes[]

Magic the gathering-card back
Chaos Rune 0 (0)
Artifact - Rune Equipment
2 or R: Equip.
Equipped creature has trample.
Artifactcycling 2.

Magic the gathering-card back
Death Rune 0 (0)
Artifact - Rune Equipment
3 or B1: Equip.
Equipped creature has deathtouch.
Artifactcycling 2.

Magic the gathering-card back
Guardian Rune 0 (0)
Artifact - Rune Equipment
2 or W: Equip.
Equipped creature has vigilance.
Artifactcycling 2.

Magic the gathering-card back
Honor Rune 0 (0)
Artifact - Rune Equipment
2 or W: Equip.
Equipped creature has exalted.
Artifactcycling 2.

Magic the gathering-card back
Life Rune 0 (0)
Artifact - Rune Equipment
2 or W: Equip.
Equipped creature has lifetouch.
Artifactcycling 2.

Magic the gathering-card back
Mist Rune 0 (0)
Artifact - Rune Equipment
3 or U1: Equip.
Equipped creature has shroud.
Artifactcycling 2.

Magic the gathering-card back
Power Rune 0 (0)
Artifact - Rune Equipment
1: Equip.
Equipped creature has +1/0.
Artifactcycling 2.

Magic the gathering-card back
Protection Rune 0 (0)
Artifact - Rune Equipment
2 or W: Equip.
When you equip this, choose a color. Equipped creature has protection from a color of your choice.
Artifactcycling 2.

Magic the gathering-card back
Shadow Rune 0 (0)
Artifact - Rune Equipment
2 or U: Equip.
Equipped creature has shadow.
Artifactcycling 2.

Magic the gathering-card back
Speed Rune 0 (0)
Artifact - Rune Equipment
2 or R: Equip.
Equipped creature has first strike.
Artifactcycling 2.

Magic the gathering-card back
Toughness Rune 0 (0)
Artifact - Rune Equipment
1: Equip.
Equipped creature has 0/+2.
Artifactcycling 2.

Magic the gathering-card back
Temporal Rune 0 (0)
Artifact - Rune Equipment
2 or U: Equip.
Equipped creature has phasing 1.
Artifactcycling 2.

Magic the gathering-card back
Wind Rune 0 (0)
Artifact - Rune Equipment
2 or U: Equip.
Equipped creature has flying.
Artifactcycling 2.

Runewords[]

Magic the gathering-card back
Runeword Enigma 0 (0)
Artifact - Rune Equipment
As an additional cost to playing this, exile two Rune cards.
3: Equip.
Equipped creature has shadow and flying.
U: Equipped creature loses shadow until end of turn.
U: Equipped creature has protection from a color of your choice until end of turn.
U: Return equipped creature to its owner's hand.

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